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Searched refs:loadScale (Results 1 – 22 of 22) sorted by relevance

/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/
DMatrix3f.java170 public void loadScale(float x, float y) { in loadScale() method in Matrix3f
183 public void loadScale(float x, float y, float z) { in loadScale() method in Matrix3f
274 tmp.loadScale(x, y); in scale()
288 tmp.loadScale(x, y, z); in scale()
DMatrix2f.java123 public void loadScale(float x, float y) { in loadScale() method in Matrix2f
180 tmp.loadScale(x, y); in scale()
DMatrix4f.java197 public void loadScale(float x, float y, float z) { in loadScale() method in Matrix4f
343 m2.loadScale(-2, 2, 1); in loadProjectionNormalized()
387 tmp.loadScale(x, y, z); in scale()
/frameworks/base/rs/java/android/renderscript/
DMatrix3f.java167 public void loadScale(float x, float y) { in loadScale() method in Matrix3f
180 public void loadScale(float x, float y, float z) { in loadScale() method in Matrix3f
271 tmp.loadScale(x, y); in scale()
285 tmp.loadScale(x, y, z); in scale()
DMatrix2f.java120 public void loadScale(float x, float y) { in loadScale() method in Matrix2f
177 tmp.loadScale(x, y); in scale()
DMatrix4f.java196 public void loadScale(float x, float y, float z) { in loadScale() method in Matrix4f
342 m2.loadScale(-2, 2, 1); in loadProjectionNormalized()
386 tmp.loadScale(x, y, z); in scale()
/frameworks/rs/
DrsMatrix4x4.h43 void loadScale(float x, float y, float z);
71 tmp.loadScale(x, y, z); in scale()
DrsMatrix4x4.cpp238 void Matrix4x4::loadScale(float x, float y, float z) { in loadScale() function in Matrix4x4
/frameworks/base/libs/hwui/tests/unit/
DMatrixTests.cpp27 scaleMatrix.loadScale(10, 10, 1); in TEST()
DBakedOpStateTests.cpp170 snapshotMatrix.loadScale(testCase.scale, testCase.scale, 1); in TEST()
/frameworks/base/libs/hwui/
DMatrix.h122 void loadScale(float sx, float sy, float sz);
178 u.loadScale(sx, sy, sz); in scale()
DTessellationCache.cpp91 matrix->loadScale(scaleX, scaleY, 1.0f); in setupMatrixAndPaint()
DMatrix.cpp288 void Matrix4::loadScale(float sx, float sy, float sz) { in loadScale() function in android::uirenderer::Matrix4
/frameworks/rs/cpu_ref/
DrsCpuRuntimeMath.cpp62 m->loadScale(x, y, z); in SC_MatrixLoadScale()
/frameworks/support/v8/renderscript/api/
Dcurrent.txt441 method public void loadScale(float, float);
459 method public void loadScale(float, float);
460 method public void loadScale(float, float, float);
488 method public void loadScale(float, float, float);
D23.0.0.txt439 method public void loadScale(float, float);
457 method public void loadScale(float, float);
458 method public void loadScale(float, float, float);
486 method public void loadScale(float, float, float);
D23.1.0.txt439 method public void loadScale(float, float);
457 method public void loadScale(float, float);
458 method public void loadScale(float, float, float);
486 method public void loadScale(float, float, float);
D23.1.1.txt439 method public void loadScale(float, float);
457 method public void loadScale(float, float);
458 method public void loadScale(float, float, float);
486 method public void loadScale(float, float, float);
/frameworks/opt/setupwizard/tools/docs/
Dandroid-22.txt26353 method public void loadScale(float, float);
26371 method public void loadScale(float, float);
26372 method public void loadScale(float, float, float);
26400 method public void loadScale(float, float, float);
/frameworks/base/api/
Dcurrent.txt33495 method public void loadScale(float, float);
33513 method public void loadScale(float, float);
33514 method public void loadScale(float, float, float);
33542 method public void loadScale(float, float, float);
Dtest-current.txt33571 method public void loadScale(float, float);
33589 method public void loadScale(float, float);
33590 method public void loadScale(float, float, float);
33618 method public void loadScale(float, float, float);
Dsystem-current.txt36203 method public void loadScale(float, float);
36221 method public void loadScale(float, float);
36222 method public void loadScale(float, float, float);
36250 method public void loadScale(float, float, float);