Searched refs:loopPeriod (Results 1 – 1 of 1) sorted by relevance
1876 uint32_t loopPeriod = 0; // time in frames for next EVENT_LOOP_END or EVENT_BUFFER_END in processAudioBuffer() local1882 loopPeriod = ((loopCount > 0) ? mLoopEnd : mFrameCount) - bufferPosition; in processAudioBuffer()1890 loopPeriod = mLoopEnd - bufferPosition; in processAudioBuffer()1893 loopPeriod = mFrameCount - bufferPosition; in processAudioBuffer()1984 if (loopPeriod > 0 && loopPeriod < minFrames) { in processAudioBuffer()1986 minFrames = loopPeriod; in processAudioBuffer()