Searched refs:lut (Results 1 – 15 of 15) sorted by relevance
/frameworks/rs/java/tests/Refocus/src/com/android/rs/test/ |
D | luts_for_speedup_f32.rsh | 12 // VisibilityProbability.lut[y][x] = 1.0f/(max(x-y,0)+1). 14 // The value range of VisibilityProbability.lut[y][x] is [0,1]. 16 float lut[g_kMaxDepthValue + 1][g_kMaxDepthValue + 1]; 36 visibility_probability->lut[y][x] = 0; 39 visibility_probability->lut[y][x] = 1.0f / (max(z - y, 0) + 1); 46 visibility_probability->lut[y][x] = 51 visibility_probability->lut[y][x] = 1; 64 // lut[r][y+g_kMaxKernelRadius] = x; 68 int lut[g_kMaxKernelRadius + 1][2 * g_kMaxKernelRadius + 1]; 75 secant_offset->lut[r][y + g_kMaxKernelRadius] =
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D | camera_response.rsh | 93 static inline float ApplyLUT_Float(float value, float lut[kLUTLength + 1]) { 97 return lut[pos] + delta * (lut[pos + 1] - lut[pos]); 118 static inline int ApplyLUT_Int(int value, int lut[kLUTLength]) { 119 return lut[value];
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D | layered_filter_f32_helper.rsh | 77 const float *vis_prob = visibility_probability->lut[layer_info->front_depth]; 125 secant_offset->lut[kernel_radius_y] + g_kMaxKernelRadius;
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D | layered_filter_d1new_helper.rsh | 137 const float *vis_prob = visibility_probability->lut[layer_info_i2.s0]; // layer_info.front_depth 188 secant_offset->lut[kernel_radius_y] + g_kMaxKernelRadius;
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D | layered_filter_fast_f32.rs | 261 g_visibility_probability.lut[g_target_layer.front_depth];
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D | layered_filter_fast_d1new.rs | 347 g_visibility_probability.lut[g_target_layer_i2.s0];
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/frameworks/rs/cpu_ref/ |
D | rsCpuIntrinsicLUT.cpp | 39 ObjectBaseRef<Allocation> lut; member in android::renderscript::RsdCpuScriptIntrinsicLUT 52 lut.set(static_cast<Allocation *>(data)); in setGlobalObj() 66 const uchar *tr = (const uchar *)cp->lut->mHal.drvState.lod[0].mallocPtr; in kernel() 97 lut.clear(); in invokeFreeChildren()
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D | rsCpuIntrinsic3DLUT.cpp | 56 void const *lut,
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/frameworks/base/rs/java/android/renderscript/ |
D | ScriptIntrinsic3DLUT.java | 63 public void setLUT(Allocation lut) { in setLUT() argument 64 final Type t = lut.getType(); in setLUT() 74 mLUT = lut; in setLUT()
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/frameworks/support/v8/renderscript/java/src/android/support/v8/renderscript/ |
D | ScriptIntrinsic3DLUT.java | 74 public void setLUT(Allocation lut) { 75 final Type t = lut.getType(); 85 mLUT = lut;
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/frameworks/base/core/jni/ |
D | com_android_internal_view_animation_NativeInterpolatorFactoryHelper.cpp | 70 float* lut = new float[len]; in createLutInterpolator() local 71 env->GetFloatArrayRegion(jlut, 0, len, lut); in createLutInterpolator() 72 return reinterpret_cast<jlong>(new LUTInterpolator(lut, len)); in createLutInterpolator()
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/frameworks/base/core/java/com/android/internal/view/animation/ |
D | FallbackLUTInterpolator.java | 68 float[] lut = createLUT(interpolator, duration); in createNativeInterpolator() local 69 return NativeInterpolatorFactoryHelper.createLutInterpolator(lut); in createNativeInterpolator()
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/frameworks/rs/cpp/ |
D | ScriptIntrinsics.cpp | 56 void ScriptIntrinsic3DLUT::setLUT(sp<Allocation> lut) { in setLUT() argument 57 sp<const Type> t = lut->getType(); in setLUT() 67 Script::setVar(0, lut); in setLUT()
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D | rsCppStructs.h | 1809 void setLUT(sp<Allocation> lut);
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/frameworks/base/core/res/assets/webkit/ |
D | hyph_en_US.dic | 2941 1lut
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