Searched refs:mAnimationState (Results 1 – 1 of 1) sorted by relevance
88 private AnimationState mAnimationState; field in AnimationDrawable125 boolean startFromZero = restart || (!mRunning && !mAnimationState.mOneShot) || in setVisible()126 mCurFrame >= mAnimationState.getChildCount(); in setVisible()157 setFrame(0, false, mAnimationState.getChildCount() > 1 in start()158 || !mAnimationState.mOneShot); in start()210 return mAnimationState.getChildCount(); in getNumberOfFrames()217 return mAnimationState.getChild(index); in getFrame()225 return mAnimationState.mDurations[i]; in getDuration()232 return mAnimationState.mOneShot; in isOneShot()241 mAnimationState.mOneShot = oneShot; in setOneShot()[all …]