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Searched refs:mAudioWatchdog (Results 1 – 2 of 2) sorted by relevance

/frameworks/av/services/audioflinger/
DThreads.cpp3582 mAudioWatchdog = new AudioWatchdog(); in MixerThread()
3583 mAudioWatchdog->setDump(&mAudioWatchdogDump); in MixerThread()
3584 mAudioWatchdog->run("AudioWatchdog", PRIORITY_URGENT_AUDIO); in MixerThread()
3585 tid = mAudioWatchdog->getTid(); in MixerThread()
3631 if (mAudioWatchdog != 0) { in ~MixerThread()
3632 mAudioWatchdog->requestExit(); in ~MixerThread()
3633 mAudioWatchdog->requestExitAndWait(); in ~MixerThread()
3634 mAudioWatchdog.clear(); in ~MixerThread()
3679 if (mAudioWatchdog != 0) { in threadLoop_write()
3680 mAudioWatchdog->resume(); in threadLoop_write()
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DThreads.h904 sp<AudioWatchdog> mAudioWatchdog; // non-0 if there is an audio watchdog thread variable