Searched refs:mBufferPosition (Results 1 – 2 of 2) sorted by relevance
554 if (mState.mLoopCount != 0 && mPosLoop.mBufferPosition >= mState.mLoopEnd) { in setLoop()555 mPosLoop.mBufferPosition = mState.mLoopStart; in setLoop()576 mPosLoop.mBufferPosition = position; in setBufferPosition()594 return mPosLoop.mBufferPosition; in getBufferPosition()606 *position = mPosLoop.mBufferPosition; in getBufferPositionAndLoopCount()972 posLoop.mBufferPosition = (uint32_t) mState.mPosition; in pollPosition()1065 posLoop.mBufferPosition = mState.mPosition; in releaseBuffer()
104 uint32_t mBufferPosition; member