Searched refs:mEGLContext (Results 1 – 8 of 8) sorted by relevance
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
D | EGLContextImpl.java | 24 long mEGLContext; field in EGLContextImpl 27 mEGLContext = ctx; in EGLContextImpl() 43 return mEGLContext == that.mEGLContext; in equals() 53 result = 31 * result + (int) (mEGLContext ^ (mEGLContext >>> 32)); in hashCode()
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D | EGLImpl.java | 123 if (mContext.mEGLContext != value) in eglGetCurrentContext()
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/frameworks/base/core/java/android/hardware/camera2/legacy/ |
D | SurfaceTextureRenderer.java | 67 private EGLContext mEGLContext = EGL14.EGL_NO_CONTEXT; field in SurfaceTextureRenderer 448 mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT, in configureEGLContext() 451 if(mEGLContext == EGL14.EGL_NO_CONTEXT) { in configureEGLContext() 512 EGL14.eglDestroyContext(mEGLDisplay, mEGLContext); in releaseEGLContext() 519 mEGLContext = EGL14.EGL_NO_CONTEXT; in releaseEGLContext() 524 EGL14.eglMakeCurrent(mEGLDisplay, surface, surface, mEGLContext); in makeCurrent()
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
D | RenderEngine.cpp | 151 RenderEngine::RenderEngine() : mEGLConfig(NULL), mEGLContext(EGL_NO_CONTEXT) { in RenderEngine() 159 mEGLContext = ctxt; in setEGLHandles() 167 return mEGLContext; in getEGLContext()
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D | RenderEngine.h | 51 EGLContext mEGLContext; variable
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/frameworks/native/services/surfaceflinger/ |
D | SurfaceFlinger_hwc1.cpp | 474 mEGLContext = mRenderEngine->getEGLContext(); in init() 476 LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT, in init() 514 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); in init() 1286 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); in postFramebuffer() 1295 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); in postFramebuffer() 1409 defaultDisplay->makeCurrent(mEGLDisplay, mEGLContext); in handleTransactionLocked() 1954 if (!hw->makeCurrent(mEGLDisplay, mEGLContext)) { in doComposeSurfaces() 1958 if(!getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext)) { in doComposeSurfaces()
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D | SurfaceFlinger.cpp | 482 mEGLContext = mRenderEngine->getEGLContext(); in init() 484 LOG_ALWAYS_FATAL_IF(mEGLContext == EGL_NO_CONTEXT, in init() 489 getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext); in init() 1286 displayDevice->makeCurrent(mEGLDisplay, mEGLContext); in postFramebuffer() 1396 defaultDisplay->makeCurrent(mEGLDisplay, mEGLContext); in handleTransactionLocked() 1938 if (!displayDevice->makeCurrent(mEGLDisplay, mEGLContext)) { in doComposeSurfaces() 1942 if(!getDefaultDisplayDevice()->makeCurrent(mEGLDisplay, mEGLContext)) { in doComposeSurfaces()
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D | SurfaceFlinger.h | 464 EGLContext mEGLContext; variable
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