Searched refs:mIsPersistent (Results 1 – 2 of 2) sorted by relevance
127 mIsPersistent(false), in GraphicBufferSource()177 mIsPersistent = true; in GraphicBufferSource()186 if (!mIsPersistent) { in GraphicBufferSource()213 if (mConsumer != NULL && !mIsPersistent) { in ~GraphicBufferSource()929 if (mIsPersistent) { in releaseBuffer()
274 bool mIsPersistent; variable