Searched refs:mMaskMatrix (Results 1 – 1 of 1) sorted by relevance
134 private Matrix mMaskMatrix; field in RippleDrawable756 mMaskMatrix = null; in updateMaskShaderIfNeeded()778 if (mMaskMatrix == null) { in updateMaskShaderIfNeeded()779 mMaskMatrix = new Matrix(); in updateMaskShaderIfNeeded()781 mMaskMatrix.reset(); in updateMaskShaderIfNeeded()858 mMaskMatrix.setTranslate(bounds.left - x, bounds.top - y); in drawBackgroundAndRipples()859 mMaskShader.setLocalMatrix(mMaskMatrix); in drawBackgroundAndRipples()