Searched refs:mMaxSmp (Results 1 – 2 of 2) sorted by relevance
1014 mMaxSmp = sec * mSamplingRate; in stopTone()1018 mMaxSmp = (unsigned int)(((int64_t)sec * mSamplingRate) / 1000); in stopTone()1020 ALOGV("stopTone() forcing mMaxSmp to %d, total for far %d", mMaxSmp, mTotalSmp); in stopTone()1176 lpToneGen->mTotalSmp > lpToneGen->mMaxSmp) { in audioCallback()1380 mMaxSmp = TONEGEN_INF; in prepareWave()1383 mMaxSmp = (mDurationMs / 1000) * mSamplingRate; in prepareWave()1385 mMaxSmp = (mDurationMs * mSamplingRate) / 1000; in prepareWave()
258 unsigned int mMaxSmp; // Maximum number of audio samples played (maximun tone duration) variable