Searched refs:mOneShot (Results 1 – 2 of 2) sorted by relevance
125 boolean startFromZero = restart || (!mRunning && !mAnimationState.mOneShot) || in setVisible()158 || !mAnimationState.mOneShot); in start()232 return mAnimationState.mOneShot; in isOneShot()241 mAnimationState.mOneShot = oneShot; in setOneShot()260 final boolean isLastFrame = mAnimationState.mOneShot && nextFrame >= (numFrames - 1); in nextFrame()263 if (!mAnimationState.mOneShot && nextFrame >= numFrames) { in nextFrame()354 mAnimationState.mOneShot = a.getBoolean( in updateStateFromTypedArray()355 R.styleable.AnimationDrawable_oneshot, mAnimationState.mOneShot); in updateStateFromTypedArray()383 private boolean mOneShot = false; field in AnimationDrawable.AnimationState390 mOneShot = orig.mOneShot; in AnimationState()[all …]
173 private boolean mOneShot; field in Camera770 mOneShot = false; in setPreviewCallback()796 mOneShot = true; in setOneShotPreviewCallback()834 mOneShot = false; in setPreviewCallbackWithBuffer()1099 if (mOneShot) { in handleMessage()