Searched refs:mScrimOpacity (Results 1 – 1 of 1) sorted by relevance
195 private float mScrimOpacity; field in DrawerLayout1275 mScrimOpacity = scrimOpacity; in computeScroll()1380 if (mScrimOpacity > 0 && drawingContent) { in drawChild()1382 final int imag = (int) (baseAlpha * mScrimOpacity); in drawChild()1449 if (mScrimOpacity > 0) { in onInterceptTouchEvent()