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Searched refs:mSpriteController (Results 1 – 2 of 2) sorted by relevance

/frameworks/base/libs/input/
DPointerController.cpp58 mPolicy(policy), mLooper(looper), mSpriteController(spriteController) { in PointerController()
85 mLocked.pointerSprite = mSpriteController->createSprite(); in PointerController()
285 mSpriteController->openTransaction(); in setSpots()
313 mSpriteController->closeTransaction(); in setSpots()
554 mSpriteController->openTransaction(); in doBitmapAnimationLocked()
564 mSpriteController->closeTransaction(); in doBitmapAnimationLocked()
596 mSpriteController->openTransaction(); in updatePointerLocked()
636 mSpriteController->closeTransaction(); in updatePointerLocked()
666 sprite = mSpriteController->createSprite(); in createAndAddSpotLocked()
DPointerController.h145 sp<SpriteController> mSpriteController; variable