Searched refs:mSurfaceIsBad (Results 1 – 1 of 1) sorted by relevance
1384 mSurfaceIsBad = false; in guardedRun()1469 + " mSurfaceIsBad: " + mSurfaceIsBad in guardedRun()1498 mSurfaceIsBad = true; in guardedRun()1577 mSurfaceIsBad = true; in guardedRun()1605 return (!mPaused) && mHasSurface && (!mSurfaceIsBad) in readyToDraw()1815 private boolean mSurfaceIsBad; field in GLSurfaceView.GLThread