Searched refs:mTeeSink (Results 1 – 7 of 7) sorted by relevance
81 NBAIO_Sink* mTeeSink; // if non-NULL, then duplicate write()s to this non-blocking sink member
35 mFrameCount(0), mTeeSink(NULL) in FastMixerState()
163 sp<NBAIO_Sink> mTeeSink; variable
197 mTeeSink = pipe; in TrackBase()250 if (mTeeSink != 0) { in releaseBuffer()251 (void) mTeeSink->write(buffer->raw, buffer->frameCount); in releaseBuffer()
447 if ((teeSink = current->mTeeSink) != NULL) { in onWork()
836 sp<NBAIO_Sink> mTeeSink; variable1336 const sp<NBAIO_Sink> mTeeSink; variable
3531 mTeeSink = teeSink; in MixerThread()3568 state->mTeeSink = mTeeSink.get(); in MixerThread()5666 , mTeeSink(teeSink) in RecordThread()6088 if (mTeeSink != 0) { in threadLoop()6089 (void) mTeeSink->write((uint8_t*)mRsmpInBuffer + rear * mFrameSize, framesRead); in threadLoop()