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Searched refs:mTextTexture (Results 1 – 2 of 2) sorted by relevance

/frameworks/rs/
DrsFont.h216 ObjectBaseRef<Allocation> mTextTexture; variable
227 return mTextTexture->getType(); in getCacheTextureType()
DrsFont.cpp476 mRSC->mHal.funcs.allocation.data2D(mRSC, mTextTexture.get(), 0, 0, 0, in cacheBitmap()
480 mFontShaderF->bindTexture(mRSC, 0, mTextTexture.get()); in cacheBitmap()
559 mTextTexture.set(cacheAlloc); in initTextTexture()
824 mTextTexture.clear(); in deinit()