Searched refs:mUnderrunFrames (Results 1 – 2 of 2) sorted by relevance
63 volatile uint32_t mUnderrunFrames; // server increments for each unavailable but desired frame member389 return mCblk->u.mStreaming.mUnderrunFrames; in getUnderrunFrames()580 virtual uint32_t getUnderrunFrames() const { return mCblk->u.mStreaming.mUnderrunFrames; } in getUnderrunFrames()
833 cblk->u.mStreaming.mUnderrunFrames += frameCount; in tallyUnderrunFrames()840 frameCount, cblk->u.mStreaming.mUnderrunFrames, mUnderrunCount); in tallyUnderrunFrames()848 frameCount, cblk->u.mStreaming.mUnderrunFrames); in tallyUnderrunFrames()