Searched refs:mUserShader (Results 1 – 6 of 6) sorted by relevance
/frameworks/rs/ |
D | rsProgram.cpp | 83 mUserShader = rsuCopyString(shaderText, shaderLength); in Program() 106 if (mUserShader != nullptr) { in ~Program() 107 delete[] mUserShader; in ~Program() 108 mUserShader = nullptr; in ~Program() 148 mUserShader = nullptr; in initMemberVars()
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D | rsProgram.h | 81 const char *mUserShader; variable
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D | rsProgramFragment.cpp | 34 mRSC->mHal.funcs.fragment.init(mRSC, this, mUserShader, mUserShaderLen, in ProgramFragment()
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D | rsProgramVertex.cpp | 30 mRSC->mHal.funcs.vertex.init(mRSC, this, mUserShader, mUserShaderLen, in ProgramVertex()
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/frameworks/rs/driver/ |
D | rsdShader.h | 108 std::string mUserShader; variable
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D | rsdShader.cpp | 36 mUserShader.replace(0, shaderLength, shaderText); in RsdShader() 225 mShader.append(mUserShader); in createShader()
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