Searched refs:m_NumOfEntries (Results 1 – 3 of 3) sorted by relevance
56 m_NumOfEntries(0), in HashTableImpl()72 m_NumOfEntries = 0; in HashTableImpl()84 return (m_NumOfEntries == 0); in empty()93 m_NumOfEntries = 0; in init()107 m_NumOfEntries = 0; in clear()193 if ((m_NumOfEntries << 2) > m_NumOfBuckets * 3) in mayRehash()195 else if (((m_NumOfBuckets - (m_NumOfEntries + m_NumOfTombstones)) << 3) < in mayRehash()
86 size_t numOfEntries() const { return m_NumOfEntries; } in numOfEntries()122 unsigned int m_NumOfEntries; variable
82 ++BaseTy::m_NumOfEntries; in insert()106 --BaseTy::m_NumOfEntries; in erase()160 return ((float)BaseTy::m_NumOfEntries / (float)BaseTy::m_NumOfBuckets); in load_factor()