Searched refs:m_State (Results 1 – 4 of 4) sorted by relevance
33 m_State(GoodBit), in FileHandle()114 m_State = (GoodBit | DeputedBit); in delegate()202 m_State |= pState; in setState()206 m_State = pState; in cleanState()232 return !(m_State & (BadBit | FailBit)); in isGood()236 return (m_State & BadBit); in isBad()240 return (m_State & (BadBit | FailBit)); in isFailed()244 return !(m_State & DeputedBit); in isOwned()
45 m_State.reset(); in reset()64 m_State.reset(); in emit()70 m_State.ID = pID; in report()71 m_State.severity = pSeverity; in report()
119 State& state() { return m_State; } in state()121 const State& state() const { return m_State; } in state()140 State m_State; variable
100 uint16_t rdstate() const { return m_State; } in rdstate()124 uint16_t m_State; variable