Searched refs:mla3 (Results 1 – 2 of 2) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | matrix.h | 316 static inline GLfixed mla3( GLfixed a0, GLfixed b0, in mla3() function 392 return mla3(a[0], b[0], a[1], b[1], a[2], b[2]); in dot3()
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D | matrix.cpp | 765 lhs->x = mla3(rx, m[ 0], ry, m[ 4], rz, m[ 8]); in point3__mvui() 766 lhs->y = mla3(rx, m[ 1], ry, m[ 5], rz, m[ 9]); in point3__mvui() 767 lhs->z = mla3(rx, m[ 2], ry, m[ 6], rz, m[10]); in point3__mvui()
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