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Searched refs:nextUniqueId (Results 1 – 4 of 4) sorted by relevance

/frameworks/av/services/audioflinger/
DAudioFlinger.cpp671 lSessionId = (audio_session_t) nextUniqueId(AUDIO_UNIQUE_ID_USE_SESSION); in createTrack()
1549 lSessionId = (audio_session_t) nextUniqueId(AUDIO_UNIQUE_ID_USE_SESSION); in openRecord()
1682 audio_module_handle_t handle = (audio_module_handle_t) nextUniqueId(AUDIO_UNIQUE_ID_USE_MODULE); in loadHwModule_l()
1827 *output = nextUniqueId(AUDIO_UNIQUE_ID_USE_OUTPUT); in openOutput_l()
1949 audio_io_handle_t id = nextUniqueId(AUDIO_UNIQUE_ID_USE_OUTPUT); in openDuplicateOutput()
2107 *input = nextUniqueId(AUDIO_UNIQUE_ID_USE_INPUT); in openInput_l()
2326 return nextUniqueId(use); in newAudioUniqueId()
2484 audio_unique_id_t AudioFlinger::nextUniqueId(audio_unique_id_use_t use) in nextUniqueId() function in android::AudioFlinger
DAudioFlinger.h567 audio_unique_id_t nextUniqueId(audio_unique_id_use_t use);
DPatchPanel.cpp371 *handle = (audio_patch_handle_t) audioflinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_PATCH); in createAudioPatch()
DThreads.cpp1347 audio_unique_id_t id = mAudioFlinger->nextUniqueId(AUDIO_UNIQUE_ID_USE_EFFECT); in createEffect_l()