Searched refs:numOrientations (Results 1 – 1 of 1) sorted by relevance
441 static float minimumCosineDistance(float[] vector1, float[] vector2, int numOrientations) { in minimumCosineDistance() argument452 if (numOrientations > 2 && Math.abs(angle) >= Math.PI / numOrientations) { in minimumCosineDistance()