Searched refs:num_instance_layers (Results 1 – 1 of 1) sorted by relevance
166 uint32_t num_instance_layers = 0; in EnumerateLayers() local168 VkResult result = enumerate_instance_layers(&num_instance_layers, nullptr); in EnumerateLayers()169 if (result != VK_SUCCESS || !num_instance_layers) { in EnumerateLayers()191 (num_instance_layers + num_device_layers) * sizeof(VkLayerProperties))); in EnumerateLayers()192 result = enumerate_instance_layers(&num_instance_layers, properties); in EnumerateLayers()200 properties + num_instance_layers); in EnumerateLayers()211 instance_layers.reserve(prev_num_instance_layers + num_instance_layers); in EnumerateLayers()212 for (size_t i = 0; i < num_instance_layers; i++) { in EnumerateLayers()244 const auto& dev_props = properties[num_instance_layers + j]; in EnumerateLayers()