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/frameworks/av/services/audioflinger/
DThreads.cpp6118 } overrun = OVERRUN_UNKNOWN; in threadLoop() local
6134 overrun = OVERRUN_TRUE; in threadLoop()
6151 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()
6152 overrun = OVERRUN_FALSE; in threadLoop()
6187 switch (overrun) { in threadLoop()
6665 bool overrun = false; in sync() local
6670 overrun = true; in sync()
6677 overrun = true; in sync()
6683 *hasOverrun = overrun; in sync()