Searched refs:overrun (Results 1 – 1 of 1) sorted by relevance
6118 } overrun = OVERRUN_UNKNOWN; in threadLoop() local6134 overrun = OVERRUN_TRUE; in threadLoop()6151 if (framesOut > 0 && (overrun == OVERRUN_UNKNOWN)) { in threadLoop()6152 overrun = OVERRUN_FALSE; in threadLoop()6187 switch (overrun) { in threadLoop()6665 bool overrun = false; in sync() local6670 overrun = true; in sync()6677 overrun = true; in sync()6683 *hasOverrun = overrun; in sync()