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Searched refs:potHeight (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/cmds/screenrecord/
DTextRenderer.cpp106 uint32_t potHeight = powerOfTwoCeil(FontBitmap::height); in loadIntoTexture() local
107 uint8_t* rgbaPixels = new uint8_t[FontBitmap::width * potHeight * 4]; in loadIntoTexture()
108 memset(rgbaPixels, 0, FontBitmap::width * potHeight * 4); in loadIntoTexture()
128 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, FontBitmap::width, potHeight, 0, in loadIntoTexture()