Searched refs:potHeight (Results 1 – 1 of 1) sorted by relevance
106 uint32_t potHeight = powerOfTwoCeil(FontBitmap::height); in loadIntoTexture() local107 uint8_t* rgbaPixels = new uint8_t[FontBitmap::width * potHeight * 4]; in loadIntoTexture()108 memset(rgbaPixels, 0, FontBitmap::width * potHeight * 4); in loadIntoTexture()128 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, FontBitmap::width, potHeight, 0, in loadIntoTexture()