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Searched refs:premultipliedAlpha (Results 1 – 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
DGLES10RenderEngine.cpp32 bool premultipliedAlpha, bool opaque, float alpha) { argument
34 bool premultipliedAlpha, bool opaque, int alpha) {
44 if (premultipliedAlpha) {
52 if (premultipliedAlpha) {
69 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA,
DDescription.cpp50 void Description::setPremultipliedAlpha(bool premultipliedAlpha) { in setPremultipliedAlpha() argument
51 if (premultipliedAlpha != mPremultipliedAlpha) { in setPremultipliedAlpha()
52 mPremultipliedAlpha = premultipliedAlpha; in setPremultipliedAlpha()
DGLES10RenderEngine.h34 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
37 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha);
DGLES20RenderEngine.cpp121 void GLES20RenderEngine::setupLayerBlending(bool premultipliedAlpha, argument
125 bool premultipliedAlpha, bool opaque, int alpha) {
128 mState.setPremultipliedAlpha(premultipliedAlpha);
140 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
DGLES11RenderEngine.h57 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
61 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
DGLES11RenderEngine.cpp111 void GLES11RenderEngine::setupLayerBlending(bool premultipliedAlpha, argument
115 bool premultipliedAlpha, bool opaque, int alpha) {
129 combineRGB = premultipliedAlpha ? GL_MODULATE : GL_REPLACE;
174 glBlendFunc(premultipliedAlpha ? GL_ONE : GL_SRC_ALPHA,
DGLES20RenderEngine.h72 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
76 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque,
DRenderEngine.h97 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, float alpha) = 0;
100 virtual void setupLayerBlending(bool premultipliedAlpha, bool opaque, int alpha) = 0;
DDescription.h62 void setPremultipliedAlpha(bool premultipliedAlpha);