Searched refs:previousX (Results 1 – 1 of 1) sorted by relevance
613 final float previousX = mX; in touchMove() local616 final float dx = Math.abs(x - previousX); in touchMove()627 float cX = mCurveEndX = (x + previousX) / 2; in touchMove()630 mPath.quadTo(previousX, previousY, cX, cY); in touchMove()633 areaToRefresh.union((int) previousX - border, (int) previousY - border, in touchMove()634 (int) previousX + border, (int) previousY + border); in touchMove()