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Searched refs:rConstAttenuation (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dlight.cpp262 l.rConstAttenuation = (l.attenuation[1] | l.attenuation[2])==0; in validate_light()
263 if (l.rConstAttenuation) in validate_light()
264 l.rConstAttenuation = gglRecipFast(l.attenuation[0]); in validate_light()
429 if (l.rConstAttenuation) { in lightVertex()
430 s = l.rConstAttenuation; in lightVertex()
Dcontext.h302 GLfixed rConstAttenuation; member