Searched refs:rangeReciprocal (Results 1 – 1 of 1) sorted by relevance
383 float rangeReciprocal = 1.0f / (zNear - zFar); in perspectiveM() local397 m[offset + 10] = (zFar + zNear) * rangeReciprocal; in perspectiveM()402 m[offset + 14] = 2.0f * zFar * zNear * rangeReciprocal; in perspectiveM()