Searched refs:renderLine (Results 1 – 3 of 3) sorted by relevance
/frameworks/native/opengl/libagl/ |
D | array.cpp | 592 c->prims.renderLine(c, v0, v1); in drawPrimitivesLineStrip() 614 c->prims.renderLine(c, v0, v1); in drawPrimitivesLineLoop() 640 c->prims.renderLine(c, v, v+1); in drawPrimitivesLines() 798 c->prims.renderLine(c, v0, v1); in drawIndexedPrimitivesLineStrip() 825 c->prims.renderLine(c, v0, v1); in drawIndexedPrimitivesLineLoop() 835 c->prims.renderLine(c, v0, v1); in drawIndexedPrimitivesLineLoop() 851 c->prims.renderLine(c, v0, v1); in drawIndexedPrimitivesLines()
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D | context.h | 604 void (*renderLine)(GL, vertex_t*, vertex_t*); member
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D | primitives.cpp | 225 c->prims.renderLine = primitive_line; in ogles_validate_primitives() 229 c->prims.renderLine = primitive_nop_line; in ogles_validate_primitives()
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