Searched refs:returnKey (Results 1 – 1 of 1) sorted by relevance
76 RsdShader::StateBasedKey *returnKey = nullptr; in getExistingState() local79 returnKey = mStateBasedShaders.itemAt(i); in getExistingState()93 if (texType != returnKey->mTextureTargets[ct]) { in getExistingState()94 returnKey = nullptr; in getExistingState()99 return returnKey; in getExistingState()