Searched refs:scriptC_rasterize (Results 1 – 1 of 1) sorted by relevance
27 ScriptC_rasterize scriptC_rasterize; field in BasicPipeline52 if (scriptC_rasterize == null) { in rasterizeTriangles()53 scriptC_rasterize = new ScriptC_rasterize(state.mRs); in rasterizeTriangles()55 scriptC_rasterize.set_index(state.mCubeScreen.mIndex); in rasterizeTriangles()56 scriptC_rasterize.set_vert(state.mCubeScreen.mVert); in rasterizeTriangles()58 scriptC_rasterize.invoke_setup_triangles(state.mImgWidth, state.mImgHeight); in rasterizeTriangles()60 scriptC_rasterize.forEach_render_z(state.mzRangeFullAllocation); in rasterizeTriangles()67 scriptC_rasterize.set_z_range_buff(state.mzRangeFullAllocation); in raycast()68 scriptC_rasterize.forEach_draw_z_buffer(state.mzRangeFullAllocation, state.mScrAllocation); in raycast()