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Searched refs:setDirtyClip (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/
DCanvasState.h148 void setDirtyClip(bool opaque) { mDirtyClip = opaque; } in setDirtyClip() function
DOpenGLRenderer.h714 inline void dirtyClip() { mState.setDirtyClip(true); } in dirtyClip()
DDisplayListCanvas.cpp62 mState.setDirtyClip(false); in resetRecording()
DOpenGLRenderer.cpp131 mState.setDirtyClip(true); in startFrame()
1200 mState.setDirtyClip(false); in setScissorFromClip()
1288 mState.setDirtyClip(false); in setStencilFromClip()
DRecordingCanvas.cpp46 mState.setDirtyClip(false); in resetRecording()