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Searched refs:setImageBits (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.h52 void setImageBits(void* vaddr) { surface.data = (GGLubyte*)vaddr; } in setImageBits() function
Dtexture.cpp144 u.texture->setImageBits(vaddr); in ogles_lock_textures()
167 u.texture->setImageBits(NULL); in ogles_unlock_textures()