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Searched refs:stencilop_valid (Results 1 – 1 of 1) sorted by relevance

/frameworks/native/opengl/libagl/
Dstate.cpp123 static bool stencilop_valid(GLenum op) { in stencilop_valid() function
239 if ((stencilop_valid(fail) & in glStencilOp()
240 stencilop_valid(zfail) & in glStencilOp()
241 stencilop_valid(zpass)) == 0) { in glStencilOp()