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Searched refs:swapBehavior (Results 1 – 5 of 5) sorted by relevance

/frameworks/base/libs/hwui/renderthread/
DEglManager.cpp149 EGLint swapBehavior = (mSwapBehavior == SwapBehavior::Preserved) in loadConfig() local
160 EGL_SURFACE_TYPE, EGL_WINDOW_BIT | swapBehavior, in loadConfig()
377 EGLint swapBehavior; in setPreserveBuffer() local
378 if (eglQuerySurface(mEglDisplay, surface, EGL_SWAP_BEHAVIOR, &swapBehavior)) { in setPreserveBuffer()
379 preserved = (swapBehavior == EGL_BUFFER_PRESERVED); in setPreserveBuffer()
DRenderProxy.cpp95 CREATE_BRIDGE2(setSwapBehavior, CanvasContext* context, SwapBehavior swapBehavior) { in CREATE_BRIDGE2() argument
96 args->context->setSwapBehavior(args->swapBehavior); in CREATE_BRIDGE2()
100 void RenderProxy::setSwapBehavior(SwapBehavior swapBehavior) { in setSwapBehavior() argument
103 args->swapBehavior = swapBehavior; in setSwapBehavior()
DRenderProxy.h75 ANDROID_API void setSwapBehavior(SwapBehavior swapBehavior);
DCanvasContext.h80 void setSwapBehavior(SwapBehavior swapBehavior);
DCanvasContext.cpp123 void CanvasContext::setSwapBehavior(SwapBehavior swapBehavior) { in setSwapBehavior() argument
124 mSwapBehavior = swapBehavior; in setSwapBehavior()