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Searched refs:t32 (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/tests/fillrate/
Dfillrate.cpp81 uint32_t* t32 = (uint32_t*)malloc(512*512*4); in main() local
87 t32[x+y*512] = 0x10FFFFFF; in main()
89 t32[x+y*512] = 0x20FF0000; in main()
110 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 512, 512, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/native/opengl/tests/textures/
Dtextures.cpp96 uint32_t t32[] = { in main() local
114 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()
/frameworks/native/opengl/tests/filter/
Dfilter.cpp106 uint32_t t32[] = { in main() local
137 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, t32); in main()