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Searched refs:texLeft (Results 1 – 1 of 1) sorted by relevance

/frameworks/av/cmds/screenrecord/
DTextRenderer.cpp211 float texLeft = mXOffset[chi] / fullTexWidth; in drawString() local
230 texes[off + 0] = texLeft; in drawString()
234 texes[off + 4] = texLeft; in drawString()
236 texes[off + 6] = texLeft; in drawString()