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Searched refs:tex_transform (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
Dcontext.h218 void (*tex_transform[2])(transform_t const*, vec4_t*, vec4_t const*); member
Dprimitives.cpp418 c->arrays.tex_transform[i](&tr, &coords, &coords); in fetch_texcoord_impl()
Darray.cpp1200 c->arrays.tex_transform[i] = in validate_arrays()