Home
last modified time | relevance | path

Searched refs:texture_unit_t (Results 1 – 2 of 2) sorted by relevance

/frameworks/native/opengl/libagl/
Dtexture.cpp76 texture_unit_t& u(c->textures.tmu[i]); in validate_tmu()
127 texture_unit_t& u(c->textures.tmu[i]); in ogles_lock_textures()
155 texture_unit_t& u(c->textures.tmu[i]); in ogles_unlock_textures()
315 texture_unit_t& u(c->textures.tmu[active]); in getAndBindActiveTextureObject()
349 texture_unit_t& u(c->textures.tmu[tmu]); in bindTextureTmu()
707 texture_unit_t& u(c->textures.tmu[i]); in drawTexxOESImp()
777 texture_unit_t& u(c->textures.tmu[tmu]); in drawTexiOES()
Dcontext.h351 struct texture_unit_t { struct
359 texture_unit_t tmu[GGL_TEXTURE_UNIT_COUNT]; argument