Searched refs:textures_base (Results 1 – 3 of 3) sorted by relevance
/frameworks/base/core/jni/ |
D | android_opengl_GLES10.cpp | 730 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 753 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 755 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 763 if (textures_base) { in android_glDeleteTextures__I_3II() 764 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1227 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1250 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1252 textures = textures_base + offset; in android_glGenTextures__I_3II() 1260 if (textures_base) { in android_glGenTextures__I_3II() 1261 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
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D | android_opengl_GLES20.cpp | 1144 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 1167 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 1169 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 1177 if (textures_base) { in android_glDeleteTextures__I_3II() 1178 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1687 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1710 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1712 textures = textures_base + offset; in android_glGenTextures__I_3II() 1720 if (textures_base) { in android_glGenTextures__I_3II() 1721 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
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D | com_google_android_gles_jni_GLImpl.cpp | 550 GLuint *textures_base = (GLuint *) 0; in android_glDeleteTextures__I_3II() local 573 textures_base = (GLuint *) in android_glDeleteTextures__I_3II() 575 textures = textures_base + offset; in android_glDeleteTextures__I_3II() 583 if (textures_base) { in android_glDeleteTextures__I_3II() 584 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glDeleteTextures__I_3II() 1103 GLuint *textures_base = (GLuint *) 0; in android_glGenTextures__I_3II() local 1126 textures_base = (GLuint *) in android_glGenTextures__I_3II() 1128 textures = textures_base + offset; in android_glGenTextures__I_3II() 1136 if (textures_base) { in android_glGenTextures__I_3II() 1137 _env->ReleaseIntArrayElements(textures_ref, (jint*)textures_base, in android_glGenTextures__I_3II()
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