Searched refs:timeUntilDesired (Results 1 – 2 of 2) sorted by relevance
327 long timeUntilDesired = desiredTime - SystemClock.uptimeMillis(); in sendLinearDrag() local328 if (timeUntilDesired > 10) { in sendLinearDrag()331 uiController.loopMainThreadForAtLeast(timeUntilDesired); in sendLinearDrag()
154 long timeUntilDesired = desiredTime - SystemClock.uptimeMillis(); in perform() local155 if (timeUntilDesired > 10L) { in perform()156 uiController.loopMainThreadForAtLeast(timeUntilDesired); in perform()