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Searched refs:tmy (Results 1 – 1 of 1) sorted by relevance

/frameworks/base/graphics/java/android/graphics/drawable/
DBitmapDrawable.java505 final Shader.TileMode tmy = state.mTileModeY; in draw() local
506 if (tmx == null && tmy == null) { in draw()
511 tmy == null ? Shader.TileMode.CLAMP : tmy)); in draw()