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Searched refs:userNum (Results 1 – 1 of 1) sorted by relevance

/frameworks/rs/driver/
DrsdMeshObj.cpp99 uint32_t userNum = 0; in init() local
110 mAttribs[userNum].size = f->mHal.state.vectorSize; in init()
111 mAttribs[userNum].offset = elem->mHal.state.fieldOffsetBytes[fieldI]; in init()
112 mAttribs[userNum].type = rsdTypeToGLType(f->mHal.state.dataType); in init()
113 mAttribs[userNum].normalized = f->mHal.state.dataType != RS_TYPE_FLOAT_32; in init()
114 mAttribs[userNum].stride = stride; in init()
117 mAttribs[userNum].name = tmp.string(); in init()
120 mAttribAllocationIndex[userNum] = ct; in init()
121 userNum ++; in init()