Searched refs:userNum (Results 1 – 1 of 1) sorted by relevance
99 uint32_t userNum = 0; in init() local110 mAttribs[userNum].size = f->mHal.state.vectorSize; in init()111 mAttribs[userNum].offset = elem->mHal.state.fieldOffsetBytes[fieldI]; in init()112 mAttribs[userNum].type = rsdTypeToGLType(f->mHal.state.dataType); in init()113 mAttribs[userNum].normalized = f->mHal.state.dataType != RS_TYPE_FLOAT_32; in init()114 mAttribs[userNum].stride = stride; in init()117 mAttribs[userNum].name = tmp.string(); in init()120 mAttribAllocationIndex[userNum] = ct; in init()121 userNum ++; in init()