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Searched refs:uvMapper (Results 1 – 10 of 10) sorted by relevance

/frameworks/base/libs/hwui/
DAssetAtlas.h62 const UvMapper uvMapper; variable
90 , uvMapper(mapper) in Entry()
DAssetAtlas.cpp123 texture->uvMapper = &entry->uvMapper; in createEntries()
DGlopBuilder.h52 GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper);
53 GlopBuilder& setMeshTexturedUvQuad(const UvMapper* uvMapper, const Rect uvs);
DGlopBuilder.cpp101 GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const UvMapper* uvMapper) { in setMeshTexturedUnitQuad() argument
102 if (uvMapper) { in setMeshTexturedUnitQuad()
104 return setMeshTexturedUvQuad(uvMapper, Rect(1, 1)); in setMeshTexturedUnitQuad()
120 GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const UvMapper* uvMapper, Rect uvs) { in setMeshTexturedUvQuad() argument
123 if (CC_UNLIKELY(uvMapper)) { in setMeshTexturedUvQuad()
124 uvMapper->map(uvs); in setMeshTexturedUvQuad()
DTexture.h136 const UvMapper* uvMapper = nullptr; variable
DOpenGLRenderer.h717 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper; in getMapper()
DBakedOpDispatcher.cpp59 entry->uvMapper.map(texCoords); in onMergedBitmapOps()
436 .setMeshTexturedUnitQuad(texture->uvMapper) in onBitmapOp()
461 const UvMapper& mapper(texture && texture->uvMapper ? *texture->uvMapper : defaultUvMapper); in onBitmapMeshOp()
535 .setMeshTexturedUvQuad(texture->uvMapper, uv) in onBitmapRectOp()
DPatchCache.cpp247 const UvMapper& mapper = entry ? entry->uvMapper : sIdentity; in get()
DOpenGLRenderer.cpp1503 .setMeshTexturedUnitQuad(texture->uvMapper)
1622 .setMeshTexturedUvQuad(texture->uvMapper, uv)
DDisplayListOp.h699 mEntry->uvMapper.map(texCoords); in uvMap()