Searched refs:uvMapper (Results 1 – 10 of 10) sorted by relevance
62 const UvMapper uvMapper; variable90 , uvMapper(mapper) in Entry()
123 texture->uvMapper = &entry->uvMapper; in createEntries()
52 GlopBuilder& setMeshTexturedUnitQuad(const UvMapper* uvMapper);53 GlopBuilder& setMeshTexturedUvQuad(const UvMapper* uvMapper, const Rect uvs);
101 GlopBuilder& GlopBuilder::setMeshTexturedUnitQuad(const UvMapper* uvMapper) { in setMeshTexturedUnitQuad() argument102 if (uvMapper) { in setMeshTexturedUnitQuad()104 return setMeshTexturedUvQuad(uvMapper, Rect(1, 1)); in setMeshTexturedUnitQuad()120 GlopBuilder& GlopBuilder::setMeshTexturedUvQuad(const UvMapper* uvMapper, Rect uvs) { in setMeshTexturedUvQuad() argument123 if (CC_UNLIKELY(uvMapper)) { in setMeshTexturedUvQuad()124 uvMapper->map(uvs); in setMeshTexturedUvQuad()
136 const UvMapper* uvMapper = nullptr; variable
717 return texture && texture->uvMapper ? *texture->uvMapper : mUvMapper; in getMapper()
59 entry->uvMapper.map(texCoords); in onMergedBitmapOps()436 .setMeshTexturedUnitQuad(texture->uvMapper) in onBitmapOp()461 const UvMapper& mapper(texture && texture->uvMapper ? *texture->uvMapper : defaultUvMapper); in onBitmapMeshOp()535 .setMeshTexturedUvQuad(texture->uvMapper, uv) in onBitmapRectOp()
247 const UvMapper& mapper = entry ? entry->uvMapper : sIdentity; in get()
1503 .setMeshTexturedUnitQuad(texture->uvMapper)1622 .setMeshTexturedUvQuad(texture->uvMapper, uv)
699 mEntry->uvMapper.map(texCoords); in uvMap()