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Searched refs:vl (Results 1 – 8 of 8) sorted by relevance

/frameworks/av/services/audioflinger/
DAudioResampler.cpp61 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
64 size_t &outputIndex, int32_t* out, size_t &inputIndex, int32_t vl, int32_t vr,
337 int32_t vl = mVolume[0]; in resampleStereo16() local
375 out[outputIndex++] += vl * Interp(mX0L, in[0], phaseFraction); in resampleStereo16()
393 AsmStereo16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, in resampleStereo16()
399 out[outputIndex++] += vl * Interp(in[inputIndex*2-2], in resampleStereo16()
435 int32_t vl = mVolume[0]; in resampleMono16() local
471 out[outputIndex++] += vl * sample; in resampleMono16()
489 AsmMono16Loop(in, maxOutPt, maxInIdx, outputIndex, out, inputIndex, vl, vr, in resampleMono16()
497 out[outputIndex++] += vl * sample; in resampleMono16()
[all …]
DAudioResamplerCubic.cpp56 int32_t vl = mVolume[0]; in resampleStereo16() local
82 out[outputIndex++] += vl * interp(&left, x); in resampleStereo16()
123 int32_t vl = mVolume[0]; in resampleMono16() local
151 out[outputIndex++] += vl * sample; in resampleMono16()
DAudioMixer.cpp1117 int32_t vl = t->prevVolume[0]; in volumeRampStereo() local
1136 *out++ += (vl >> 16) * l; in volumeRampStereo()
1139 vl += vlInc; in volumeRampStereo()
1146 *out++ += (vl >> 16) * (*temp++ >> 12); in volumeRampStereo()
1148 vl += vlInc; in volumeRampStereo()
1152 t->prevVolume[0] = vl; in volumeRampStereo()
1160 const int16_t vl = t->volume[0]; in volumeStereo() local
1168 out[0] = mulAdd(l, vl, out[0]); in volumeStereo()
1179 out[0] = mulAdd(l, vl, out[0]); in volumeStereo()
1197 int32_t vl = t->prevVolume[0]; in track__16BitsStereo() local
[all …]
DTracks.cpp997 float vl = float_from_gain(gain_minifloat_unpack_left(vlr)); in getVolumeLR() local
1000 if (vl > GAIN_FLOAT_UNITY) { in getVolumeLR()
1001 vl = GAIN_FLOAT_UNITY; in getVolumeLR()
1009 vl *= v; in getVolumeLR()
1012 vlr = gain_minifloat_pack(gain_from_float(vl), gain_from_float(vr)); in getVolumeLR()
DThreads.cpp4118 uint32_t vl, vr; // in U8.24 integer format in prepareTracks_l() local
4121 vl = vr = 0; in prepareTracks_l()
4150 vl = (uint32_t) (scaleto8_24 * vlf); in prepareTracks_l()
4164 if (chain != 0 && chain->setVolume_l(&vl, &vr)) { in prepareTracks_l()
4168 vlf = (float)vl / (1 << 24); in prepareTracks_l()
4641 uint32_t vl = (uint32_t)(left * (1 << 24)); in processVolume_l() local
4648 mEffectChains[0]->setVolume_l(&vl, &vr); in processVolume_l()
4649 left = (float)vl / (1 << 24); in processVolume_l()
/frameworks/av/media/libeffects/lvm/wrapper/Reverb/
DEffectReverb.cpp495 LVM_INT32 vl = (LVM_INT32)pContext->prevLeftVolume << 16; in process() local
496 LVM_INT32 incl = (((LVM_INT32)pContext->leftVolume << 16) - vl) / frameCount; in process()
502 clamp16((LVM_INT32)((vl >> 16) * OutFrames16[2*i]) >> 12); in process()
506 vl += incl; in process()
/frameworks/compile/slang/
Dslang_rs_reflection.cpp2773 va_list vl; in startFunction() local
2774 va_start(vl, Argc); in startFunction()
2777 const char *ArgType = va_arg(vl, const char *); in startFunction()
2778 const char *ArgName = va_arg(vl, const char *); in startFunction()
2782 va_end(vl); in startFunction()
/frameworks/base/docs/html/ndk/guides/graphics/
Dvalidation-layer.jd67 <h3 id="vl-gradle">Adding validation layers with Gradle</h3>
105 <h3 id="vl-jni-lib">Adding validation layers to JNI libraries</h3>