Searched refs:wpy (Results 1 – 1 of 1) sorted by relevance
267 float wpy = mLastWallpaperY >= 0 ? mLastWallpaperY : 0.5f; in updateWallpaperOffset() local270 offset = availh > 0 ? -(int)(availh * wpy + .5f) : 0; in updateWallpaperOffset()279 if (wallpaperWin.mWallpaperY != wpy || wallpaperWin.mWallpaperYStep != wpys) { in updateWallpaperOffset()280 wallpaperWin.mWallpaperY = wpy; in updateWallpaperOffset()