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Searched refs:wrapt (Results 1 – 3 of 3) sorted by relevance

/frameworks/native/opengl/libagl/
DTextureObjectManager.cpp49 wrapt = GL_REPEAT; in init()
62 wrapt = old->wrapt; in copyParameters()
DTextureObjectManager.h76 GLenum wrapt; variable
Dtexture.cpp88 GGL_TEXTURE_WRAP_T, u.texture->wrapt); in validate_tmu()
653 textureObject->wrapt = param; in texParameterx()