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Searched refs:z3 (Results 1 – 8 of 8) sorted by relevance

/frameworks/rs/driver/
DrsdGL.h92 float x3, float y3, float z3, float u3, float v3,
DrsdRuntimeStubs.cpp794 float x3, float y3, float z3, float u3, float v3, argument
813 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4};
828 float x3, float y3, float z3, argument
832 x3, y3, z3, 1, 0,
966 float x3, float y3, float z3, argument
970 x3, y3, z3,
976 float x3, float y3, float z3, float u3, float v3, argument
980 x3, y3, z3, u3, v3,
DrsdGL.cpp537 float x3, float y3, float z3, float u3, float v3, in rsdGLDrawQuadTexCoords() argument
540 float vtx[] = {x1,y1,z1, x2,y2,z2, x3,y3,z3, x4,y4,z4}; in rsdGLDrawQuadTexCoords()
/frameworks/rs/
DrsFont.h250 float x3, float y3, float z3,
DrsFont.cpp668 float x3, float y3, float z3, in appendMeshQuad() argument
701 (*currentPos++) = z3; in appendMeshQuad()
/frameworks/rs/api/
Drs_graphics.spec492 arg: float z3
520 arg: float z3
/frameworks/rs/scriptc/
Drs_graphics.rsh817 float z3, float x4, float y4, float z4);
837 float z2, float u2, float v2, float x3, float y3, float z3, float u3,
/frameworks/base/docs/html/guide/topics/renderscript/reference/
Drs_graphics.jd1184 …loat y1, float z1, float x2, float y2, float z2, float x3, float y3, float z3, float x4, float y4,…
1208 …loat x2, float y2, float z2, float u2, float v2, float x3, float y3, float z3, float u3, float v3,…